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Showing 151–160 of 2018 results
  1. The key concepts of KAMU Espoo City Museum’s research vision are inclusivity and interaction. The goal is to highlight the diversity of research across all museum activities – in cultural environment...

  2. The City Council approved the shareholders’ agreement of West Railway Ltd at its meeting on 17 November 2025. The decision was made by 49 votes to 26. According to the City Council’s decision, Espoo...

  3. The recruitment model for multilingual customer advisors showed that the language threshold can be crossed when the employer and the jobseeker learn together.

    • Employment
    • Entrepreneusrship
  4. The Technical Services Committee of the City of Espoo will decide on the introduction of a new micromobility licence on 19 November 2025. The legislative amendment made in summer 2025 requires cities...

  5. The City of Espoo’s Esports Hobby Path project is seeking sports clubs and actors to participate in piloting esports hobbies for young people in lower secondary school. The goal is to create a...

  6. The City of Espoo is organising a poetry competition for all poets and writers aged 65 and up. You do not need to be a resident of Espoo to participate. The poetry competition is part of the “A...

  7. The annual ice skating events of the Ice Skating Tour spread active fun and joy to all around Finland.

  8. The upper secondary schools of the city of Espoo will celebrate the graduation on December 5, 2025.

    • General Upper Secondary Education
    • Growth and Learning
    • EYL
    • Espoonlahden lukio
    • Etelä-Tapiolan lukio
    • Haukilahden lukio
    • Kuninkaantien lukio
    • Leppävaaran lukio
    • Matinkylän lukio
    • Mattliden IB World School
    • Tapiolan lukio
    • Otaniemen lukio
    • Viherlaakson lukio
  9. At its second autumn meeting, the Culture and Youth Committee decided to award a total of EUR 96,600 in event and project grants and a total of EUR 59,000 in development grants. In addition, the...

  10. The “Movement through Games” project webinar series brings together presentations from experts in active gaming and shares the best tips on how to use movement-based games in education and childcare.

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