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KiddiKoodarit – Basics of coding

Time

Thu 26.2.2026 EET/EEST16.00–17.00 EET/EEST

Location

Internet

info@kiddiclubs.com

Target audience

for 9–15-year-olds

Languages

Finnish

Price

Free entry

Organizer

Espoo Hobby Path | Kiddiclubs

Come and learn the basics of coding! In this group, we’ll first learn basic commands and move to more complex structures as we gain skills. You’ll learn how to code different kinds of programs, such as password codes and a digital clock. We’ll also get to know the Python graphic library Turtle, which makes it possible to draw and make small games! You do not need to have prior experience of coding. For this hobby, you will need a computer (Windows, IOS and Chromebook) with high-speed internet access, a webcam and a mouse. You won’t need to install anything on the computer.

Registration for hobby groups will open on Thursday 21 August. Hobby groups will start in week 37, on Monday, 8 September 2025 onwards. The hobby groups will meet weekly throughout the school year unless otherwise stated. The hobby groups do not meet during school holidays. The hobbies are free of charge for the participants. The City of Espoo has insured the hobby group participants.

Everyone is welcome to hobby groups regardless of their language skills, functional capacity or past hobbies. Support for participation is available. When registering, please notify any support needs your child might have or if there is anything else of note, so that the hobby organiser can take it into account in their activities and make participating easier.

The organiser of the hobby group contacts the guardians about the practical arrangements for the hobby. Please contact the hobby organiser if you want to cancel your child’s participation or if you have questions about the hobby. It is possible to try out the hobby groups before signing up.  

The Espoo Hobby Path offers free hobbies according to children’s and young people’s wishes. The activities are for pupils in grades 3–9 and take place after school days at school premises, near the school or via remote connection. The Espoo Hobby Path implements the national Finnish Model for Leisure Activities in Espoo. The principles of a safer space are applied in the hobby groups. 

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